Make all ToT maps viable for balance
Posted by RaveD
Here are the current mob counts for each map. RtO2 = 78 RtO1 = 72 RTO3 = 53 RTO 4 = 60 RtO5 = 66 RoR 5 = 50 RoR 4 =58 RoR 3 = 41 RoR 2 = 55 RoR 1 = 73 ML 5 = 36 ML 4 = 45 ML 3 = 47 ML 2 = 50 ML 1 = 61 As you can see, this is why everyone loves RTO2. I'm just thinking if server is successful and there are like 200 players on average. Just 3 maps of RTO2 isnt gona cut it. could we make all maps average at least 70 mobs each? This way we can use ToT as a training ground from 90 to 120 instead of Grims which actually is the only best option now.