Reduce weapon crafting costs and economic sinks
Posted by Kura
KuroMS Suggestions discussion with 1 post about Reduce weapon crafting costs and economic sinks.
My suggestion is to reduce the cost of crafting weapons. I recently went to craft a Tempest weapon and had to spend 60 million mesos, which is almost all the money I have. Right now, it is very difficult to make mesos because the drop amounts were reduced, but the old costs from previous patches were kept exactly the same. For instance, crafting a Ward Scroll currently costs 10 million mesos, which is way too much money for us right now. To enter high-level bosses, you spend practically the same amount. Everything is still highly expensive; the updates didn't lower these values, but we are earning significantly fewer mesos. Players in the early game are practically getting stuck simply because they run out of money. I believe a rebalance of these crafting and entry costs is necessary to match the current meso drop rates