Suggestions

Some Corsair Love Much needed.

Posted by Rave

Already an underplayed class due to many reasons. But here are a few that I can think of. This post is targeted at buffing their early game to make something very painful feel less painful. 1) Extremely hard 2nd job. This is also where journey exp multiplier is most cruel. Main atk skill should be invisible shot. Good buff to the damage but it is still at 250 pixels range. Barely feels like ranged considering warrior hits at 150 range. try Increasing range to 400. Recoil shot could cover more ground since it has a delay unlike FJ. 2) 3rd job same story. Nothing nice to learn except maybe flamethrower. The rest of the skills you need to learn to qualify for some 4th job skills but rarely used anyway. Mayb up the range of flamethrower to 450 instead of 350. 3) 4th job has TOO MANY skills to learn. You need torpedo to grind. cannon + bulls eye to boss. battle ship for everything. Elemental boost is completely useless at this stage cos everyone uses torpedo now. Highly Suggest to move Elemental Boost to 3rd job to complement flamethrower when it matters. 4) Torpedo hits 5 targets only? Is it supposed to be a bug? Old school maple hits 6 targets. 5) irritating to cast octopus every 10 seconds. Make wrath of octopus last 5 minutes but limit the count to 2. Right now you can keep 3 octopus alive. So this is sacrificng its DPM for some QOL. requirement to learn this skill should be lvl 15 octopus instead of 30. 6) Bring in Lvl 130 armour piercing bullets to drop table maybe at TOT mobs? Change bullet stack stize to 9999 since we dont have any skills like shadow stars. Blaze and glaze capsules should also be increase stack size 7) Bulls eye to also increase mastery skill to 80% to produce more stable damage since we dont have critical. 8) The recent jump attacks applied to mages and bowmen did not apply to corsair on ship. 9) Let homing beacon be usable on ship. Let's increase the population of Corsairs on the server!