Skill Changes
What the Skill Changes page is and a quick tour of how KuroMS rebalanced every class, from the baseline critical hits and double jump that every character gets to the reworked 4th job skills.
What the Skill Changes page is
The Skill Changes page is the official list of every skill KuroMS has changed compared to the classic v83 game. It is generated from the game's own skill data, grouped by class and job advancement, and lists the current max-level values of each changed skill. At the time of writing it covers 623 skills across 8 class groups.
Always current: This guide is a summary. The full, always-current list lives on the Skill Changes page, so check it before planning a build.
Highlights
A few changes that stand out: two that apply to every character, a new Cygnus comfort skill, and a sample of reworked 4th job attacks from each class.
- Critical Hits: All classic physical attacks have a 5% baseline critical chance. Source: All characters
- Double Jump: All characters can double jump for greater mobility. Source: All characters
- Chair Mastery: Max level 1: Passively recover extra amounts of HP and MP by resting on map chairs. Source: Noblesse Beginner
- Primal Shout: Max level 30: MP -16, Damage: 250%, Max Enemies Hit: 15, Number of Attacks: 2, Stun Chance: 95%, Stun Duration: 10 sec, Cooldown: 30 sec. Source: Hero 4th Job
- Heaven's Hammer: Max level 40: MP -60, Damage: 1000%, Max Enemies Hit: 15, Number of Attacks: 2, Cooldown: 30 sec. Source: Paladin 4th Job
- Gungnir's Descent: Max level 40: Use 22 MP, Damage: 139%, Attack 6 Enemies 4 Times. Source: Dark Knight 4th Job
- Flame Haze: Max level 40: MP -15, Magic Damage: 801%, Max Enemies Hit: 6, Number of Attacks: 5. Source: Fire / Poison Arch Mage 4th Job
- Combo Assault: Max level 30: MP Cost: 30, Damage: 4800%, Max Enemies Hit: 1, Number of Attacks: 7, Cooldown: 30 sec. Source: Pathfinder 4th Job
- Phantom Blow: Max level 40: MP -40, Damage: 719%, Max Enemies Hit: 1, Number of Attacks: 7. Source: Shadower 4th Job
- Final Cut: Max level 20: MP Cost: 60, Damage: 200%, Number of Attacks: 7, Max Enemies Hit: 1. Moves you forward; on cast, Final Damage +20% for 600 sec. Source: Dual Blade 4th Job
- Aerial Strike: Max level 40: MP -60, Damage: 700%, Max Enemies Hit: 15, Number of Attacks: 6, Cooldown: 30 sec. Source: Corsair 4th Job
- Combo Tempest: Max level 30: Damage: 1000%, Max Monsters Hit: 15, Number of Attacks: 2, freezes enemies for 5 sec, Cooldown: 30 sec. Source: Aran 4th Job
Beginner (all characters)
3 changed skills in this group at the time of writing. The first 3 are shown below with their first change line; the full list, including every job advancement, is on the Skill Changes page.
- Skill | Change summary
- Critical Hits | All classic physical attacks have a 5% baseline critical chance
- Double Jump | All characters can double jump for greater mobility
- Nimble Feet | Max level 3: Speed +30, Jump +10
Warriors
100 changed skills in this group at the time of writing. The first 6 are shown below with their first change line; the full list, including every job advancement, is on the Skill Changes page.
- Skill | Change summary
- Improved HP Recovery (Warrior 1st Job) | Max level 16: Recover additional HP +50
- Improved MaxHP Increase (Warrior 1st Job) | Max level 10: If Level UP, +40 more; if AP applied, +30 more on top on MaxHP
- Endure (Warrior 1st Job) | Max level 8: Recover HP every 10 sec.
- Precision Strike (Warrior 1st Job) | Max level 5: Critical Rate +5%
- Iron Body (Warrior 1st Job) | Max level 20: MP -15; weapon def. +40 for 600 sec.
- Power Strike (Warrior 1st Job) | Max level 20: MP -12; sword damage 260%
Mages
82 changed skills in this group at the time of writing. The first 6 are shown below with their first change line; the full list, including every job advancement, is on the Skill Changes page.
- Skill | Change summary
- Improved MP Recovery (Magician 1st Job) | Max level 16: Constant additional recovery of MP
- Improved MaxMP Increase (Magician 1st Job) | Max level 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP
- Magic Guard (Magician 1st Job) | Max level 20: MP -12; Replace 80% of HP damage as MP for 600 sec.
- Magic Armor (Magician 1st Job) | Max level 20: MP -16; weapon def. +120, magic def. +120 for 600 sec.
- Energy Bolt (Magician 1st Job) | Max level 10: MP -14, basic attack 65, mastery 60%
- Magic Claw (Magician 1st Job) | Max level 10: MP -20, basic attack 30, mastery 60%
Archers
83 changed skills in this group at the time of writing. The first 6 are shown below with their first change line; the full list, including every job advancement, is on the Skill Changes page.
- Skill | Change summary
- The Blessing of Amazon (Bowman 1st Job) | Max level 16: Accuracy +16
- Critical Shot (Bowman 1st Job) | Max level 20: 20% success rate, critical damage 115%
- The Eye of Amazon (Bowman 1st Job) | Max level 8: Range of attack for bows and crossbows: +150
- Focus (Bowman 1st Job) | Max level 20: MP -16; accuracy +20, avoidability +20 for 600 sec.
- Arrow Blow (Bowman 1st Job) | Max level 20: MP -14; damage 240%
- Removed Skill (Bowman 1st Job) | Max level 20: This skill has been removed.
Thieves
86 changed skills in this group at the time of writing. The first 6 are shown below with their first change line; the full list, including every job advancement, is on the Skill Changes page.
- Skill | Change summary
- Nimble Body (Rogue 1st Job) | Max level 15: accuracy +15, avoidability +15
- Keen Eyes (Rogue 1st Job) | Max level 8: Range of attack for the throwing weapon: +150
- Disorder (Rogue 1st Job) | Max level 20: MP -10; enemy's weapon attack -20, weapon def. -20 for 60 sec.
- Dark Sight (Rogue 1st Job) | Max level 20: MP -5; disappear for 200 sec., regular moving speed
- Double Stab (Rogue 1st Job) | Max level 20: MP -14; damage 160%
- Lucky Seven (Rogue 1st Job) | Max level 20: MP -16; damage 120%
Pirates
57 changed skills in this group at the time of writing. The first 6 are shown below with their first change line; the full list, including every job advancement, is on the Skill Changes page.
- Skill | Change summary
- Bullet Time (Pirate 1st Job) | Max level 20: Accuracy +100, Avoidability +20
- Flash Fist (Pirate 1st Job) | Max level 20: MP -14, damage 216%
- Somersault Kick (Pirate 1st Job) | Max level 20: MP -16, damage 152%, attacks up to 6 monsters
- Double Shot (Pirate 1st Job) | Max level 20: MP -7, damage 96%, hits up to 2 enemies twice
- Dash (Pirate 1st Job) | Max level 10: Speed +40, Jump +20, Duration: 600 sec
- Improve MaxHP (Brawler 2nd Job) | Max level 10: If Level UP, +30 more; if AP applied, +20 more on top of MaxHP
Cygnus Knights
176 changed skills in this group at the time of writing. The first 6 are shown below with their first change line; the full list, including every job advancement, is on the Skill Changes page.
- Skill | Change summary
- Nimble Feet (Noblesse Beginner) | Max level 3: Speed +30, Jump +10
- Blessing of the Fairy (Noblesse Beginner) | Max level 30: WA +30, MA +30
- Follow the Lead (Noblesse Beginner) | Max level 1: Level 1
- Chair Mastery (Noblesse Beginner) | Max level 1: Passively recover extra amounts of HP and MP by resting on map chairs.
- Three Snails (Noblesse Beginner) | Max level 3: MP -7; Damage 40
- Recovery (Noblesse Beginner) | Max level 3: MP -15; Recover HP 72 in 30 sec.
Aran
36 changed skills in this group at the time of writing. The first 6 are shown below with their first change line; the full list, including every job advancement, is on the Skill Changes page.
- Skill | Change summary
- Combo Ability (Aran 1st Job) | Max level 10: For Attack +1, Weapon DEF +5, Magic DEF +5, 10 extra points
- Double Swing (Aran 1st Job) | Max level 20: MP -5, Damage: 130%, Max Monsters Hit: 6
- Combat Step (Aran 1st Job) | Max level 15: MP -5, cover small distance
- Polearm Booster (Aran 1st Job) | Max level 20: HP -10, MP -10; increase in Polearm for 600 sec.
- Polearm Mastery (Aran 2nd Job) | Max level 20: Mastery of Polearm +60%, Accuracy +20
- Triple Swing (Aran 2nd Job) | Max level 20: This skill has been removed.
Full skill change list
Every changed skill, with all of its change lines, lives on the Skill Changes page and is updated whenever skills are rebalanced.
- Full skill change list: All classes and job advancements