The Demon Slayer, the Descent and the guild update

Posted by Kuro

KuroMS announcement, published .

A DEMON TAKES UP THE AXE. THE ABYSS OPENS ITS DOORS.

The Demon Slayer joins Kuro, the Abyssal Gauntlet is rebuilt as the Descent, a run you play with cards and get paid for like fishing, and guilds get their own party quest, 18 guild skills to buy and a free demon mount. Plus 100% scrolls in place of Lucky Day Scrolls, Gachapon capsules, daily bonuses, free pet passes and a free VIP Teleport Rock for everyone, the new school jail and a big round of class changes.

DEMON SLAYER THE DESCENT GUILD PQ AND GUILD SKILLS 100% SCROLLS GACHAPON CAPSULES CLASS CHANGES FREE PET PASSES VETERAN DAYS LIMITED GACHAPON

Live since Tuesday, November 10, 13:30 JST. The update was applied while the game stayed online. If something still looks old (a missing icon, a map that does not load), reload the game page once. Shops, Hired Merchants and items were carried over as they are.

LIMITED GACHAPON: ABYSS & NIGHTFALL

Wave 3 opens Wednesday, November 11, 09:00 JST and leaves Wednesday, November 25, 12:00 JST. The machine stands in the Donation Hall, and Amy has a [LIMITED] line.

28 chairs

Price: 1,500 DP per roll

  • Massive animated chairs.
  • The four biggest: King of Legion Chair, Heavenly Wings Throne, Unstable Dimensional Gate Chair and Adversary's Tribune.

20 mounts

Price: 2,500 DP per roll

  • Among them: Aurora Spirit Fish, Frostmoth, Nightwing Tiger and Abyssal Reaper.
  • No duplicates: every roll is a prize you do not own yet.
  • Prizes are permanent and untradeable.
  • These chairs and mounts are not sold anywhere else and will not come back.

Click or tap a picture to open it at full size.

  • New class: 1
  • Descent cards: 65
  • Descent Powers: 32
  • Guild skills to buy: 18
  • Guild PQ runs a week: 14

WHAT OPENS WHEN (JST)

WhenWhat
With the updateThe Demon Slayer, the Descent, the Guild PQ and guild skills, the school jail, 100% scrolls, Gachapon capsules, free pet passes and VIP Teleport Rock, daily bonuses and every change below
Wednesday, November 11, 00:00Veteran Days: claim the Honorable Veteran medal (until November 18, 23:59)
Wednesday, November 11, 09:00Limited Gachapon: Abyss & Nightfall, 28 chairs and 20 mounts in the Donation Hall (until Wednesday, November 25, 12:00)
Saturday, November 14, 00:00 (weekly boss reset)Boss clear Perfect Pitch follows the boss's HP, Ironman characters take no Damage Reflect recoil, and Crimsonwood Keep PQ boxes start paying a random class's Hyper II
Every day, 00:00A new daily bonus starts (see Daily bonuses below)

THE UPDATE IN TEN SECONDS

  • New class: the Demon Slayer. A STR warrior with an axe or a blunt weapon. Talk to Mastema in the Warriors' Sanctuary, Perion, at level 10.
  • The Descent: the Abyssal Gauntlet is now a roguelike run with a branching map, 65 cards and 32 Powers. It pays like fishing, with no daily limit.
  • Guilds: a new Guild PQ for 1-6 players, 18 guild skills to buy, a free Sharenian Demon mount for every guild member and a list of guilds to join.
  • 100% scrolls replace Lucky Day Scrolls: Lionheart, Athena, Ruin and pet scrolls, and Miraculous Chaos and Chaos Boss Accessory scrolls always work.
  • Gachapon capsules drop from monsters and open with a double-click.
  • Free for everyone: permanent Pet Vac, Auto Pet Feed, Auto Buff and Auto All Cure passes, and a VIP Teleport Rock that is never used up.
  • Daily bonuses: every day of the week gives its own EXP, drop, meso, fishing or Perfect Pitch bonus.
  • Limited Gachapon: Abyss & Nightfall: 28 chairs and 20 mounts for two weeks from Wednesday, November 11, 09:00 JST.
  • Class changes: star, arrow and bullet classes no longer use ammunition, Blink Shot for Bowmasters and Marksmen, a map-wide Phoenix, Mercedes reworks and more.

DEMON SLAYER: THE FALLEN COMMANDER

A demon who turned his back on the Black Mage, and swings an axe to prove it.

How to start

Level: 10+ Weapon: Axe or blunt Main stat: STR

  • Any Beginner at level 10 or higher can talk to Mastema in the Warriors' Sanctuary in Perion and become a Demon Slayer. The choice is permanent.
  • The 1st job gives you six level 10 axes and blunt weapons, the warrior medal and the Maple Warrior Shield.
  • Andras trial: ask Mastema for the Strolling Path and defeat Andras. If you are level 10-19, the kill raises you to level 20. Andras always drops the Andras Hat.
  • 2nd, 3rd and 4th job are automatic at 30, 70 and 120.

Ruin Force Shield

  • Every Demon Slayer gets one Ruin Force Shield at level 10: +160 STR, DEX, INT and LUK, +160 weapon and magic attack.
  • It goes on by itself if your shield slot is empty.
  • It is bound to the character and has no upgrade slots (no scrolls, gems or hammers).

How the Demon Slayer plays

  • A STR warrior: warrior HP and MP, Perion as home town, and the Hero's quests (Echo of Hero, Maple Warrior books).
  • There is no Demon Fury: attacks and buffs use MP (Dark Winds is free). Every buff lasts 600 seconds.
  • Axe or blunt weapon: Axe Mastery gives +10% boss damage with an axe, BW Mastery gives +10% damage to normal monsters with a blunt weapon. The axe is the bossing weapon, the blunt weapon the mobbing one.
  • Demon Slayers take no Damage Reflect recoil.
  • Balrog drops axes and blunt weapons when a Demon Slayer is in the room.

Skills

JobSkills
Free at the 1st jobDark Winds (fly with the arrow keys, press again or land to stop), Demonic Blood (100% stance), Curse of Fury (5% of your damage back as HP, at most 10% of your max HP an attack), Demon Wings (speed +50, jump +20)
1st jobDemon Lash 4 hits x 6 enemies x 35%, Grim Scythe 3 hits x 85%, Agile Demon (fastest attack speed with every axe and blunt weapon, STR +20), Shadow Swiftness, HP Boost
2nd jobSoul Eater 5 hits x 6 enemies x 35%, Dark Thrust (a rush that drags enemies, 2 hits x 80%), Chaos Lock (teleport up to 500 px to the nearest enemy in front, 3 hits x 100%), Vengeance (enemies that touch you take 400% damage back, half on bosses, at most once a second), Axe Mastery, BW Mastery, Physical Training (STR and DEX +30), Outrage (critical rate +15%, weapon attack +20)
3rd jobJudgment 5 hits x 6 enemies x 60%, Vortex of Doom 3 hits x 6 enemies x 100%, Carrion Breath (a venom that stacks 3 times, up to 30,000 a tick, bosses immune), Black-Hearted Strength (weapon defense +100), Insult to Injury (critical damage +35%), Focused Fury (final damage +30%), Max Fury (weapon attack +5)
4th jobInfernal Concussion 6 hits x 6 enemies x 90%, Demon Impact 7 hits x 345% on one enemy, Demon Cry (passive: fires by itself every 50 attacks, 7 hits x 15 enemies x 200%, lowers enemy attack, defense and accuracy and gives +20% EXP and drops from the enemies it hits), Binding Darkness (8 enemies x 20%, throws them 1,000 px away; also bosses, except the big raid bosses), Dark Metamorphosis (weapon attack +80, max HP +30%), Boundless Rage (removes enemy buffs like Armor Crash), Maple Warrior, The Demon's Will (Hero's Will), Barricade Mastery (90% mastery, weapon attack +30)
  • Skill numbers are at the skill's max level.
  • Hyper skills: Demon Slayer's Hyper 1, 2 and 3 books work like every other class's: Reinforce and Spread rows, Hyper stats, Dark Metamorphosis Enhance and Reinforce, Demonic Fortitude, Blue Blood and the final attack Cerberus Chomp (10 hits on up to 15 enemies, 10-second cooldown).
  • Demon Slayer Hyper 1, 2 and 3 books drop, trade and convert at Sasuke like every other class's, and the Evolution Lab and Crimsonwood Keep PQ reward pools now include the Demon Slayer's Hyper 3.

THE DESCENT: THE ABYSSAL GAUNTLET, REBUILT

Pick a depth, choose your path, build a deck. The deeper you go, the stranger it gets.

The Descent replaces the Abyssal Gauntlet. Talk to the Gatekeeper as before. Level 30 and up, solo.

The run

  • Pick a star, from 1 (The Shallows) to 5 (Oblivion); each star opens once you clear the one below it. A 1-star run has 1 Stratum, a 2-star run 2 and a 3 to 5-star run 3, and every Stratum ends with a Warden.
  • Each Stratum is a branching map: Skirmish and Elite fights, the Warden, Still Water (rest, upgrade a card or leave), the Stall (a shop that takes Shards), Whispers (events) and Caches (a free Power). Some nodes carry an Omen.
  • You still fight in real time with your own class. Cards cost Pulse and play on top of your attacks. There are 65 cards and 32 Powers.
  • Time limit 20-55 minutes, longer at the higher stars.
  • Descend again (or @gauntlet again) repeats your last setup. @gauntlet map, @gauntlet deck and @gauntlet powers show your run.
  • Endless mode stays, with the same pay.

Pay

  • The Descent pays exactly like fishing: every 10 minutes you stay alive in a run counts as one fishing catch of Perfect Pitch .
  • It uses the same clock as fishing, so it also counts toward the fishing milestones (see below).
  • No daily limit, no tries, no cooldown.
  • No kill EXP and no drops inside a run.
  • Abyssal Marks are retired. Upgrades and the Rotating Shop are priced in Perfect Pitch (1 Mark = 1 Perfect Pitch). Marks you still hold turn into Perfect Pitch 1:1 the next time you talk to the Gatekeeper.
  • New windows for the run: hand bar, run map, deck, Stall, Powers and the run summary. They also fit on a phone.
  • Fishing is closed while you are in a run.

GUILDS: GUILD PQ, GUILD SKILLS AND THE DEMON MOUNT

Guild PQ

Players: 1-6 Level: Any Time: 90 min

  • Talk to Shuang at the Excavation Site. Everyone in the run must be in a guild (any guild). You can go alone, Ironman too.
  • The run is the Ergoth fight: 1,000,000 HP, and every hit that lands deals 10. Then the bonus stage.
  • The old Rubian stages and the HP-drain rooms are gone.
  • Runs: 2 for every day of the boss week (Saturday is day 1), stacking up to 14. Per account.
  • Clear reward: each runner gets 1 Guild Points Box for every runner in the run. Using a box gives your guild 200 Contribution Points. Boxes can be traded.

Sharenian Demon Mount

  • Free and permanent for every member of every guild.
  • It jumps 120 and moves 30 faster than your own speed, like every other mount.
  • Ride it from the Guild Skills window, or put Guild Mount on a key in Key Settings.

Guild skills

  • The guild master or a jr. master buys guild skills with Contribution Points: 10,000 points each. A skill lasts for the calendar month (JST) and works for every member.
  • Open the Guild Skills window with the GUILD SKILLS button in User List > Guild.
SkillEffect
Guild Expertise IWeapon and magic attack +30
Better TogetherEXP from monsters +5% (levels 1-200)
Spotting Small ChangeEvery meso drop from a monster is 8 mesos larger
Guild Expertise IIWeapon and magic attack +6
Special PowerAll stats +30, weapon and magic attack +15
On My Way@warpto <name> moves you to a guild member in your channel (not into boss or event maps)
Guild Expertise IIIDamage to monsters that are not bosses +12%
MerchandisingTrade and shop fees 4 percentage points lower
Guild Expertise IVWeapon and magic attack +4
Scroll Enhancement Mastery4% chance a scroll is not used up
Guild Expertise VAll stats +40, max HP +2,000, max MP +2,000
Fearless30% chance a death in a boss fight does not count toward its death limit
Guild Expertise VIWeapon and magic attack +5
Scroll Enhancement CraftsmanAnother 4% chance a scroll is not used up
Boss SlayersBoss damage +2%
UndeterredItem drop rate +2%
For the Guild!Final damage +2%
Hard HitterAll stats +5

Finding a guild

  • Not in a guild? The Guild Skills window shows a list of guilds: join an open guild at once, or apply to a guild that takes applications. Masters and jr. masters accept or decline.
  • Any member can invite now, and the player you invite can be on any channel.
  • In the Free Market, Shannon (Bossing Helper) takes you to boss entrances, and the Dimensional Mirror is now the Party Quest Helper.

100% SCROLLS INSTEAD OF LUCKY DAY SCROLLS

Lucky Day Scrolls no longer come from NPC exchanges, boxes, gachapon pools or monster drops. Level milestone rewards keep theirs, and Lucky Day Scrolls you already have keep working. In their place, these scrolls always succeed:

  • Lionheart Castle: monsters drop 18 weapon Lionheart Scrolls at 100% (main stat +5, weapon or magic attack +5) instead of the old 10% scrolls, at a tenth of the old drop rate. The armor and shield scrolls leave the drop list.
  • Athena Pierce (Future Henesys): her 20 scrolls are now 100%, 60 Perfect Pitch each.
  • Dark Ereve: the birds drop the new Ruin's Gloves Scroll 100% and Ruin's Earrings Scroll 100%, and the Dark Fusion Fragment now drops 5 at a time (was 2).
  • Miraculous Chaos Scroll and Chaos Boss Accessory Scroll: 100% for everyone.
  • Pet equip scrolls STR, INT, DEX and LUK +3 at 100% drop from Maple Island to the Temple of Time. The 10% pet speed and jump scroll drops are gone.
  • Innocence Scroll (the second one) now rerolls stats like the first one.
  • Level 170 milestone: 17,000,000 mesos and 170 Perfect Pitch (was 7 Lucky Day Scrolls).

GACHAPON CAPSULES

  • Blue and Silver Gachapon are now capsules in your USE tab. Double-click one to pull. The Silver capsule opens at level 40-80.
  • Blue capsules drop at 1% from every monster below level 40 that is not a boss. Silver capsules drop in Forgotten Hollow (0.6%) and the Deep Sleepywood Sanctuary (0.8%).
  • Gachapon tickets no longer drop. Tickets you hold become capsules 1:1 at your next login (bound tickets give bound capsules), and the town Gachapon also trades them.
  • Luma and the Suspicious Man no longer sell Silver tickets, and the 9 Blue for 1 Silver trade is gone. Daily Quests pay capsules.
  • The town Gachapon keeps Medal Synthesis. The Ludibrium machine takes a Blue capsule, and the Remote Gachapon Ticket pays its own pull.

FISHING, DAILY BONUSES AND THE WEEKLY QUEST

Fishing milestones

  • Every hour you fish (6 catches): 10 of every region currency, plus 10 Hyper I of one random class and 10 Hyper II of one random class for 4th job characters. They go to @storage and are untradeable.
  • Every 4 hours you fish: a 2x EXP Coupon Box and a 2x Drop Coupon Box.
  • Time in the Descent counts on the same clock.

Daily bonuses (JST day)

DayBonus
Monday+20% EXP, +20% monster card drops
Tuesday+20% fishing, +20% badge stats
Wednesday+20% EXP, +20% mesos
Thursday+20% mesos, +20% badge stats
Friday+20% fishing, +20% party quest rewards (Perfect Pitch, EXP, mesos and items)
Saturday+30% EXP, +30% Perfect Pitch (boss clears, party quests, fishing, monster drops)
Sunday+30% EXP, +30% drop rate
  • The day's bonus shows at login and in @rates.

Weekly Quest

  • In the @DQ menu: pick any Daily Quest tier you have unlocked, kill 7 times as many monsters and get 7 times the rewards.
  • Once per household per week. It resets on Saturday at 00:00 JST.

FREE FOR EVERYONE

  • Pet passes: every character gets permanent Pet Vac, Auto Pet Feed, Auto Buff and Auto All Cure passes in the Cash inventory. Holding a pass turns the service on. They are bound to the character.
  • VIP Teleport Rock: every character gets one free VIP Teleport Rock that never expires and is never used up. Inkwell no longer sells it, and no longer sells the pet services that the passes now give.
  • New characters get a permanent Hyper Teleport Rock (was 7 days).
  • @iamnew (level 180 and below) gives a Pendant of the Spirit : +26% EXP while you wear it, for 26 days, bound to the character.
  • The 2x EXP and 2x Drop coupons from @iamnew are now bound to the character that claims them, and only one character per household gets them each day (the others still get the buffs).

CLASSES

  • No more ammunition: Assassins, Hermits and Night Lords, Night Walkers, every archer (Bowmaster, Marksman, Pathfinder, Wind Archer, Mercedes) and the gun Pirates (Gunslinger, Outlaw, Corsair) no longer need or use stars, arrows or bullets. A stack in your USE tab still gives its attack and its look. Cannoneers are unchanged.
  • Night Lord: Showdown no longer uses a star.
  • Bowmaster and Marksman: new free 3rd job skill Blink Shot: teleport up to 300 px in the direction you press, 20 MP, no cooldown.
  • Bowmaster Phoenix: it now hits the 15 nearest monsters anywhere on the map every 2 seconds (1 hit, 30% at max level). Before, it hit 6 monsters in a small area.
  • Mercedes:
    • Spirit Surge now also gives +20% final damage at max level.
    • Ignis Roar adds +200 avoidability, and its Final Damage is +17% at max level (it was +25%).
    • Elemental Knights: your hits call a knight spirit, Ice, Fire and Shadow in turn (at most one every 1.5 seconds): 3 hits x 3 enemies x 10% at level 10. Ice freezes monsters that are not bosses for 3 seconds, Fire burns, Shadow makes its targets take 3% more damage for 10 seconds. Your own hits still burn too.
  • Shadower: knowing Steal gives a passive +35 weapon attack.
  • Dark Sight (Thieves, Night Walkers, Dual Blades and a Phantom's copy): cast it again to end it.
  • Night Lord Showdown and Pathfinder Ancient Curse now give their full EXP and drop bonus on bosses too (it was halved). A weaker Curse no longer replaces a stronger Showdown on the same monster.
  • Pathfinder Curse Transition: one level, +2% party damage on branded enemies.
  • Thunder Breaker: Whale Rising is retired. Its SP is refunded and its key is cleared.
  • Kuro's Blessing now gives every character +5% boss damage. The Chaos Zakum Helmet and Chaos Horntail Necklace lose their own base +2% boss damage (boss damage you scrolled onto them stays).
  • Showdown and Ancient Curse marks show over the monster, and Carrion Breath tints it purple.

BOSSES AND REWARDS

Everything in this section starts at the weekly boss reset, Saturday, November 14, 00:00 JST. Until then the current rules apply.

  • Boss clear Perfect Pitch follows the boss's HP: 1 Perfect Pitch for every 100 million boss HP, for every member. No boss pays less than before. Hard Magnus and the Chaos Root Abyss bosses keep their amounts.
  • Ironman characters take no Damage Reflect recoil.
  • Crimsonwood Keep PQ boxes: for clears from the reset on, a box opens into 200 of a random class's Hyper II, tradeable (untradeable for Ironman). Boxes from earlier clears keep the old reward. The rare rewards in the box (Mark of Naricain, Forest's Nightmare and Gelt Chocolate) are unchanged: only the Hyper II part changes.

THE SHINSOO SCHOOL AND THE LIE DETECTOR TEST

  • The jail moves to the Shinsoo International School. A portal in the Free Market lets anyone visit; visitors leave by the school gate or with @fm. Nobody has a minimap in the school.
  • Jailed players may trade and shop again. Megaphones stay blocked while you are jailed.
  • A Descent from jail takes time off your sentence: every fight you clear takes its fight time off (at most 10 minutes a fight), and the run pays like fishing on the jail map.
  • Lie Detector Test: Inkwell sells it for 20,000 Perfect Pitch or 20,000 DP. The Maple Admin buys a test back for what you paid for it: 20,000, or 1,000 for a test bought before the price changed on November 10. Use it on a player on your map you think is a bot and stake 1,000 to 100,000,000 Perfect Pitch or DP, paid up front.
    • The player is sent to a random floor of the school with a 5-minute clock. Reaching the school gate is a pass: they get your stake minus 1%.
    • Running out of time is a fail: they go to jail, and you get your stake back minus 1%.
    • It cannot be used by or on Ironman characters, and it cannot be used on staff, on accounts younger than 7 days, on your own characters, or on a player who was tested in the last hour, is in jail or is in an event.
    • After you use a test you cannot use another one for 2 hours.
    • You cannot test the same player again within 24 hours.
    • Both limits count for your characters, your account, your browser and your connection together, so another character or a second account does not get around them.
    • A player who is fishing cannot be tested: the tester is told so and keeps the item and the stake.

EVENTS AND ITEMS

  • Veteran Days, November 11 to 18: claim the Honorable Veteran medal from the Maple Admin, once per character: +30 all stats, +30 weapon and magic attack, no level requirement, lasts 7 days from the claim.
  • MVP Buff is now a tradeable USE item: 1 Vote Point at the Vote Point Shop. Use it for the 12 buffs for 60 minutes (for grinding). Ironman characters can buy and use it too.
  • Region currencies from Forgotten Hollow to Twilight Perion (Myewood and the Purification Totem included) now drop 5 at a time.
  • The Monster Ring is renamed Crusader Codex.

MAPS, NPCS AND THE GAME

  • The Maker skill goes on the T key: for new characters, and once for existing characters (T if it is free, otherwise the first free key). Key Settings "Default" also puts it on T.
  • Modern chat: new lines no longer pull you down while you read older ones, and reopening the chat shows the newest line.
  • Big weapons and effects on a character portrait stay inside the portrait in the trade, shop and mini game windows.
  • The Quest Helper and the damage widget no longer cover the "Time Left" clock: they move just below the clock while one shows.
  • The quick slot bar now fits on narrow screens such as 1024 x 768: it sits just above the status bar there.
  • Glibber stands on his platform in El Nath.
  • Navi's "Lionheart Castle" route lands in the Fourth Tower.
  • The Equip Set Effect buff has a new icon.
  • Shannon in the Free Market shows her name.
  • A Daily Quest you gave up and do again later now pays the rewards of the day you do it.
  • The game's own update reloads no longer turn on Low memory mode with a wrong "ran out of memory" message; devices it was turned on for by mistake get normal mode back.
  • After a game update the Daily Login window comes back only if it was open before, and no longer covers an open shop window.
  • The Descent: the Gatekeeper's weapon and utility pick lines show in Japanese when the game is set to Japanese.

Make a Demon Slayer, take your guild into the Guild PQ, and see how deep the Descent goes.

The Kuro Team

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