KuroMS Guides
Guides for KuroMS, the classic Pre-Big Bang v83 server: getting started, leveling, items, scrolls, bossing, rates and features.
- Getting Started: How to join KuroMS, the classic v83 Pre-Big Bang project: create a free account, install the Kuro launcher, make your first character, unlock the Discord and make the most of your first hour.
- Player Guide: Equipment and Progression: Your gear path from level 1 to the late game: the quests, NPC exchanges, absorbs and upgrades that turn each region's drops into equipment, plus every milestone reward.
- Leveling Guide: Where to train from level 1 to 250: the official route band by band, the quests that carry you early, milestone rewards, and which expeditions give the most EXP at your level.
- Item Guide: How item progression works in KuroMS: weapons, armor, accessories, projectiles, new equipment slots, custom item sets and where to look up every item from level 1 to level 300.
- Scrolls Guide: Every reworked KuroMS scroll by progression bracket, from the early 100% and 60% main-stat scrolls to Miraculous Chaos, Ruin and the 100% Superior scrolls at 210+.
- Absorption Guide: Absorb spare copies of an item onto your main one for bonus stats. Regular absorbs give 1 to 2 Str/Dex/Int/Luk/Wa/Ma each, 1 to 6 times depending on the item; Superior items gain 2 to 3 per absorb, up to 4 times.
- Bossing Guide: How KuroMS expeditions work, what Pitch Perfect coins buy, and every boss from Balrog to Damien with level, HP, time limit, rewards and drops. Values verified against the game server on September 24, 2026.
- Features and Rates: KuroMS server rates and the full feature list: a modernized v83 Pre-Big Bang experience with reworked progression, custom bosses and unique systems.
- Skill Changes: What the Skill Changes page is and a quick tour of how KuroMS rebalanced every class, from the baseline critical hits and double jump that every character gets to the reworked 4th job skills.
- Maker Skill: How the reworked Maker skill works in KuroMS: how you get it, what stimulators and gems do, gem and ore refining costs, and the recipe families added for KuroMS, taken from the live Maker data.